Orc Raider

    • Orc Raider
    • Level 3 Skirmisher
    • Medium Natural Humanoid
    • XP 150
    • Initiative +5
    • Senses Perception +1; low-light vision
    • HP 46; Bloodied 23
    • AC 17; Fortitude 15, Reflex 14, Will 12
    • Speed 6 (8 while charging)
    • Greataxe (standard; at-will)  •  Weapon
    • +8 vs. AC; 1d12+3 damage (crit 1d12+15).
    • Handaxe (standard; at-will)  •  Weapon
    • Ranged 5/10; +7 vs. AC; 1d6+3 damage.
    • Warrior’s Surge (standard, usable only while bloodied; encounter)  •  Healing, Weapon
    • The orc raider makes a melee basic attack and regains 11 hit points.
    • Killer’s Eye
    • When making a ranged attack, the orc raider ignores cover and concealment (but not total concealment) if the target is within 5 squares of it.
    • Align. Chaotic Evil
    • Lang. Common, Giant
    • Skills Endurance +8, Intimidate +5 Tactics: The orc raider hurls handaxes until it runs out of axes or until its enemies close to melee, at which point it draws its greataxe.
    • Str 17 (+4)
    • Dex 14 (+3)
    • Wis 17 (+1)
    • Con 14 (+3)
    • Int 8 (0)
    • Cha 9 (0)
    • Equipment leather armor, greataxe, 4 handaxes

Orc Raider

Valley of Nyrandra Broda